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<title>se7enthcin's CGPortoflio Gallery</title>
<link>http://se7enthcin.cgsociety.org/gallery/</link>
<description>se7enthcin's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Beast</title>
	<link>http://se7enthcin.cgsociety.org/gallery/332858</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/145100/145100_1143012147_small.jpg"><br><br>This is a sketch of a character that I have been meaning to finish in 3d.  At some point you will see him in 3D in this gallery.]]>
	</description>
	<pubDate>Wed, 22 Mar 2006 07:22:28 +0000</pubDate>
	</item>
	<item>
	<title>life drawing (early April session)</title>
	<link>http://se7enthcin.cgsociety.org/gallery/496663</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/145100/145100_1179275724_small.jpg"><br><br>This is a form and value study.  I used a wacom tablet and Photoshop to complete this piece.]]>
	</description>
	<pubDate>Wed, 16 May 2007 00:35:26 +0000</pubDate>
	</item>
	<item>
	<title>life drawing (early March session)</title>
	<link>http://se7enthcin.cgsociety.org/gallery/496661</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/145100/145100_1179275508_small.jpg"><br><br>This was a digital illustration at a life drawing session in march.  I was trying to describe form and value.  I still have a lot to do.]]>
	</description>
	<pubDate>Wed, 16 May 2007 00:31:50 +0000</pubDate>
	</item>
	<item>
	<title>Education stock art</title>
	<link>http://se7enthcin.cgsociety.org/gallery/332859</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/145100/145100_1143012251_small.jpg"><br><br>These three images were produced in illustrator as stock art with the concept of education.]]>
	</description>
	<pubDate>Wed, 22 Mar 2006 07:24:12 +0000</pubDate>
	</item>
	<item>
	<title>skeletal structure of a master painting</title>
	<link>http://se7enthcin.cgsociety.org/gallery/332866</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/145100/145100_1143013087_small.jpg"><br><br>Produced with graphite.  The idea was to take a master painting and draw the underlying skeletal structure of the figure in the painting regardless of how contorted, inaccurate or otherwise.]]>
	</description>
	<pubDate>Wed, 22 Mar 2006 07:38:08 +0000</pubDate>
	</item>
	<item>
	<title>nude on leather</title>
	<link>http://se7enthcin.cgsociety.org/gallery/471607</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/145100/145100_1173288602_small.jpg"><br><br>I painted this with photoshop over the weekend at a life drawing session.  I used a wacom with photoshop's natural and natural 2 brushes.  My goal was to reproduce a oil type look.  Critiques welcome.]]>
	</description>
	<pubDate>Wed, 07 Mar 2007 17:30:08 +0000</pubDate>
	</item>
	<item>
	<title>1984 book cover</title>
	<link>http://se7enthcin.cgsociety.org/gallery/331912</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/145100/145100_1142955284_small.jpg"><br><br>This book cover has not been used but I feel it is a nice addition to my cgsociety gallery.  It was done when I was a student in college.  It won a gold student addy award in district and a silver addy award in student  regionals.]]>
	</description>
	<pubDate>Tue, 21 Mar 2006 15:34:46 +0000</pubDate>
	</item>
	<item>
	<title>Charlie Swab part two</title>
	<link>http://se7enthcin.cgsociety.org/gallery/332862</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/145100/145100_1143012450_small.jpg"><br><br>The second model sheet including turnarounds for &quot;Charlie Swab&quot;]]>
	</description>
	<pubDate>Wed, 22 Mar 2006 07:27:32 +0000</pubDate>
	</item>
	<item>
	<title>Charlie Swab part one</title>
	<link>http://se7enthcin.cgsociety.org/gallery/332860</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/145100/145100_1143012356_small.jpg"><br><br>This is a model sheet for a character I was working with for awhile.]]>
	</description>
	<pubDate>Wed, 22 Mar 2006 07:26:01 +0000</pubDate>
	</item>
	<item>
	<title>Still Life Lighting Render</title>
	<link>http://se7enthcin.cgsociety.org/gallery/247680</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/145100/145100_1118197444_small.jpg"><br><br>This was a lighting assignment for school.  Everything was modeled and textured in maya 6.5, rendered with the maya software render. Critiques are welcomed.<br />
]]>
	</description>
	<pubDate>Wed, 08 Jun 2005 02:24:06 +0000</pubDate>
	</item>
	<item>
	<title>1920s</title>
	<link>http://se7enthcin.cgsociety.org/gallery/331922</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/145100/145100_1142955710_small.jpg"><br><br>The concept for this piece deals with the the United States Prohibition.  The silhouette is of a bathtub and booze bottle.]]>
	</description>
	<pubDate>Tue, 21 Mar 2006 15:41:52 +0000</pubDate>
	</item>
	<item>
	<title>Warehouse (school Lighting Assignment)</title>
	<link>http://se7enthcin.cgsociety.org/gallery/251426</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/145100/145100_1119281726_small.jpg"><br><br>The idea with this piece was to use maya's native shaders and relatively no textures to produce a convincing light setup that contributed to the over all feel of the scene.  I would like to hear some constructive comments to improve my lighting techniques if at all possible.  Thank you in advance!<br />
- Andrew<br />
]]>
	</description>
	<pubDate>Mon, 20 Jun 2005 15:35:30 +0000</pubDate>
	</item>
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